Warped is a 3D top-down isometric puzzle game where the player must escape from a mysterious underground temple
by rotating the magical room they're in to traverse areas otherwise unreachable,
revealing narrative clues about what this temple is and how they got here as the game progresses.
Try it out here: Warped
Here is a gameplay snippet. ↓
4 months, 2023.9 - 2023.12
4
Gameplay Programmer, Tool Programmer
Unity, C#, Visual Studio
Players are allowed to rotate the entire room around the center on all 3 axes.
Rotation on the X and Y axis both causes the character to move so there is a cool down time on these 2 kinds of rotation.
Players are only allowed to use the red and blue arrows once the character hits ground and plays standup animation.
Rotation around the Z axis is mainly giving players different perspectives of the room and it does not result in character movements.
Therfore, it does not have cool down time.
Character can only move by falling after each room rotation on X or Y axis. In order to make sure character moves only vertically, its movement is restrained to be only on the Z axis when the falling begins.
During room rotation, character also rotates along with the room so it'd appears to be not moving during the rotation.